Saturday, January 16, 2010
Brutal Legend: Supplemental
Brutal Legend and I have spent a great deal of time together these past two days. One would infer from that, that I'm really enjoying the game. This theoretical one would be fairly close to the mark, but not quite on target.
I spent several hours yesterday tracking down as many of the collectibles in the world as I could find. Freeing Dragon Statues, viewing Legends, hitting side quests, and purchasing garbage from Ozzy. Much of that can get fairly tedious, but the rewards are almost always worth the work. Most noteworthy is how much of what you do on the collectibles side gives you tiered benefits and upgrades. My favorite of all, so far, are the Legends which give you insight into the background lore of the Heavy Metal world. Oddly enough, everything I've done outside of the single player campaign has been monumentally more rewarding than what I've done inside of it.
The Stage Battles are still something I really don't look forward to. I'm not mad at the game for including them anymore. There's actually an interesting structure and balance to them that can, under certain circumstances, make them suspenseful and challenging. Unfortunately, the clumsy mechanics more often than not simply make them frustrating.
All in all, I'm enjoy-hating the game. I'm enjoying the story a fair deal. It's gotten a bit more serious than I'd been led to believe it would be, but it's still engaging even in this fashion. The games greatest strength is still it's setting. Games, in general, should really take some notes from Brutal Legend on how to build atmosphere.
I'm getting the feeling that I'm quite far into the game, so look forward next time, kids, for my earth-shattering FINAL THOUGHTS!!!
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