Thursday, March 4, 2010

RE5: Desperate FINAL JUDGEMENTS



March 4th saw the release of the second, and final (for now) campaign DLC for Resident Evil 5. Last month's "Lost in Nightmares", was a pleasant, if slightly sparse, surprise. So, the purchasing of a more action-oriented adventuring featuring Grits/Razor-fave JOSH STONE, in a behind-the-scenes mission explaining how Jill Valentine and our badass hero got to where they were at the end of the main story was really a foregone conclusion. How can you resist the temptation, you may ask? Well, I'll tell you with THE BAD:
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It Ends: Outside of the patently ridiculous, this is about the only bad thing I can say about this DLC. I mean, sure, Grits and I took turns making each other laugh by throwing out unfathomably awesome theories as to what could possibly make this side-mission better, (I mean, at the end of it, Josh could pick up Jill and fly away with her, unassisted, trailing a magic rainbow that melts zombies. That would be awesome, right?) but the outright truth is that this DLC more than delivered with THE GOOD:
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Massive Action DLC: or MAD, as I prefer to call it. This mission seems to pack in, pound for pound, just as much, if not more, action than the main game. Hordes and hordes of zombies come at you, almost without end, through the entire mission. So many, in fact, that Grits speculated that this side mission is really a subtle way of telling people who haven't tried it, so far, that the game's excellent Mercenaries mode is worth trying out. I don't recall there being a single puzzle in this game. Unless you count tricking multiple Chainsaw McSackfaces into walking next to a cluster of legions-worth of red barrels. Make no mistake, if you thought that Lost in Nightmares was an indication that the 2-part DLC would be moving in a more tension-based direction, you couldn't be more wrong. Desperate Escape is pure, visceral action.
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Lotsa Good for Not-So-Lotsa: One of the more impressive things about this two-pack of content, is it's price. Each chapter has been, surprising, 400MS points, or 5 dollars apiece. For your five bones, this mission will offer you around two hours of undead-s'plodin' Nirvana. You'll also a few new capsule-figures, as well as unlocking new Josh and Jill characters for the free Mercenaries Reunion mode. This pack is, altogether, a real value.
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Doug: True, he's not a huge part of the mission, but the addition of Josh's helicopter-drivin' buddy. Especially in the game's concluding cutscene, which is so good, you won't believe Capcom put in so much effort for after-market.
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Monday Night Nitro: I'll let the pictures do the talking here.




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WHOOOOOOOOOOOOO!!!
Easily my favorite part of Desperate Escape, was Josh's Pro-Wrestling-inspired melee moves. From the aforementioned elbow-drop, to his spectacular suplex, Josh Stone's every move epitomized the true spirit of The Nature Boy.
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I've spent the better part of the last year recommending RE5 to anyone I can, as well as trying to get them in the right mood to truly appreciate it. Desperate Escape is a perfect addition to that, already, spectacular 'splosion-actionfest. As DLC goes, I cannot recommend this this one enough.
FINAL JUDGEMENT: Seriously, why aren't you playing it right now?!

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